Difference between revisions of "The Descent"

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<br>
<br>
<table style="width:100%;"><tr>
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:55px; font-weight:bold;text-align:center;">Health<br>Points</td>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Health<br>Points</td>
<td><b>NM:</b> 1,000 ([[File:Heart.png]] x 500)
<td><b>NM:</b> 1,000 ([[File:Heart.png]] x 500)
<br><b>CM:</b> 1,000 ([[File:Heart.png]] x 500)  
<br><b>CM:</b> 1,000 ([[File:Heart.png]] x 500)  
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<table style="width:100%;"><tr>
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:55px; font-weight:bold;text-align:center;">Armor<br>Points</td>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Armor<br>Points</td>
<td><b>NM:</b> ??? ([[File:Armor.png]] x ???)
<td><b>NM:</b> 3 ([[File:Armor.png]][[File:Halfarmor.png]] x 1.5)
<br><b>CM:</b> ??? ([[File:Armor.png]] x ???)  
<br><b>CM:</b> 3 ([[File:Armor.png]][[File:Halfarmor.png]] x 1.5)  
</tr></table>
</tr></table>


<table style="width:100%;"><tr>
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:55px; font-weight:bold;text-align:center;">Attack<br>Strength</td>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Armor<br>Toughness</td>
<td><b>NM:</b> ??? ([[File:Heart.png]] x ???)
<td><b>NM:</b> 3 ([[File:Armortoughness.png]][[File:Halfarmortoughness.png]] x 1.5)
<br><b>CM:</b> ??? ([[File:Heart.png]] x ???)  
<br><b>CM:</b> 3 ([[File:Armortoughness.png]][[File:Halfarmortoughness.png]] x 1.5)
</tr></table>
 
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Attack<br>Strength</td>
<td><b>NM:</b> 21 ([[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Halfheart.png]] x 10.5)
<br><b>CM:</b> 26 ([[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]][[File:Heart.png]] x 13)  
</td>
</tr></table>
 
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Knockback<br>Resistance</td>
<td>1.0
</td>
</td>
</tr></table>
</tr></table>


<table style="width:100%;"><tr>
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:55px; font-weight:bold;text-align:center;">Location</td>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Movement<br>Speed</td>
<td>0.179000011920929
</td>
</tr></table>
 
<table style="width:100%;"><tr>
<td style="background-color:#DFDCDC; padding:5px; border-radius: 6px; width:70px; font-weight:bold;text-align:center;">Location</td>
<td>Spawn Hub: Boss Raid Wing
<td>Spawn Hub: Boss Raid Wing
</td>
</td>
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=== The Descent ===
=== The Descent ===
The Descent boss is meant to be an end game type boss to fight that is more difficult than the vanilla Wither boss.
The Descent boss is meant to be an end game type boss to fight that is more difficult than the vanilla Wither boss.
<pre style="color: red">'''THIS PAGE IS UNDER CONSTRUCTION'''</pre>


== Appearance ==  
== Appearance ==  
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== Behavior ==
== Behavior ==
Work in progress


== Abilities ==
== Abilities ==
The Descent has a handful of abilities, some more deadly than the last. Below is a list of the special abilities the Descent has for his utilization.
{| class="wikitable"
{| class="wikitable"
!Special Abilities
!Special Abilities
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|style="text-align: center;|Yes
|style="text-align: center;|Yes
|-
|-
|Smoke of Darkness
|Shroud of Darkness
''This effect causes the darkness effect to all nearby players<br>for 1 minute.''
''This effect causes the darkness effect to all nearby players<br>for 1 minute.''
|style="text-align: center;|Yes
|style="text-align: center;|Yes
|style="text-align: center;|Yes
|style="text-align: center;|Yes
|-
|-
|Summon Minions
|Reinforcements
''This ability summons 3 small minions with Netherite Swords.''
''This ability summons 3 small minions with Netherite Swords.''
|style="text-align: center;|No
|style="text-align: center;|No
|style="text-align: center;|Yes
|style="text-align: center;|Yes
|-
|-
|Slash Attack
|Air Slash Attack
''The Slash Attack summons 3 slash waves. These waves will<br>deal minimal knockback and 6 points (3 hearts) of damage.<br> This ability has a chance at causing Bleeding (stacks duration)''
''The Slash Attack summons 3 slash waves. These waves will<br>deal minimal knockback and 6 points (3 hearts) of damage.<br> This ability has a chance at causing Bleeding (stacks duration)''
|style="text-align: center;|No
|style="text-align: center;|No
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== Equipment ==
== Equipment ==
{| class="wikitable"
===Broadaxe of the Descent===
!Weapon
An axe created in the Iron Forge for a dark being known as The Descent.
!Enchantments
 
!Abilities
<u>Enchantments</u>:<br>
!Description
<span title="Sharpness is an enchantment applied to a sword or axe that increases melee damage.">Sharpness V</span>, <span title="Knockback is an enchantment to a sword that increases the sword's knockback.">Knockback IV</span>, <span title="Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability.">Unbreaking III</span>
|-
 
|Broadaxe of the Descent
<u>Ability</u>:<br>
|Sharpness V, Knockback IV, Unbreaking III
Vulnerability: 3% chance on damage to cause Vulnerability (stacks duration; starting 6s; max 40s; 2s per stack). This ability will cause increased damage received by 25%.
|Vulnerability: 3% chance on damage to cause Vulnerability<br>(stacks duration; starting 6s; max 40s; 2s per stack).<br>This ability will cause increased damage received by 25%
 
|An axe created in the Iron Forge for a dark being known as The Descent.
===Broadsword of the Descent===
A sword created in the Iron Forge for a dark being known as The Descent.
 
<u>Enchantments</u>:<br>
<span title="Sharpness is an enchantment applied to a sword or axe that increases melee damage.">Sharpness VI</span>, <span title="Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability.">Unbreaking III</span>


|-
<u>Ability</u>:<br>
|Broadsword of the Descent
None
|Sharpness VI, Unbreaking III
|none
|A sword created in the Iron Forge for a dark being known as The Descent.
|}


== Active Effects ==
== Active Effects ==
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== Strategy ==
== Strategy ==
 
Work in progress
 
 
{| class="wikitable"
!Stat
!NM Version
!CM Version
|-
|Health
|1,000 HP (500 Hearts)
|1,000 HP (500 Hearts)
|-
|Movement Speed
|0.179000011920929
|0.179000011920929
|-
|Attack Damage
|21.0
|26.0
|-
|Knockback Resistance
|1.0
|1.0
|}

Latest revision as of 04:40, 24 March 2023

The Descent is a custom boss created by Fahlur.
Health
Points
NM: 1,000 (Heart.png x 500)
CM: 1,000 (Heart.png x 500)
Armor
Points
NM: 3 (Armor.pngHalfarmor.png x 1.5)
CM: 3 (Armor.pngHalfarmor.png x 1.5)
Armor
Toughness
NM: 3 (Armortoughness.pngHalfarmortoughness.png x 1.5)
CM: 3 (Armortoughness.pngHalfarmortoughness.png x 1.5)
Attack
Strength
NM: 21 (Heart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHalfheart.png x 10.5)
CM: 26 (Heart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.png x 13)
Knockback
Resistance
1.0
Movement
Speed
0.179000011920929
Location Spawn Hub: Boss Raid Wing

The Descent

The Descent boss is meant to be an end game type boss to fight that is more difficult than the vanilla Wither boss.

Appearance

The Descent looks like a skeletal demon dual wielding a netherite axe and a netherite sword. The Descent can be found within the Boss Raid Wing at the spawn hub.

Behavior

Work in progress

Abilities

The Descent has a handful of abilities, some more deadly than the last. Below is a list of the special abilities the Descent has for his utilization.

Special Abilities Normal Mode Challenge Mode
Wave of Fangs

Random wave of Evoker Fangs

Yes Yes
Shroud of Darkness

This effect causes the darkness effect to all nearby players
for 1 minute.

Yes Yes
Reinforcements

This ability summons 3 small minions with Netherite Swords.

No Yes
Air Slash Attack

The Slash Attack summons 3 slash waves. These waves will
deal minimal knockback and 6 points (3 hearts) of damage.
This ability has a chance at causing Bleeding (stacks duration)

No Yes

Equipment

Broadaxe of the Descent

An axe created in the Iron Forge for a dark being known as The Descent.

Enchantments:
Sharpness V, Knockback IV, Unbreaking III

Ability:
Vulnerability: 3% chance on damage to cause Vulnerability (stacks duration; starting 6s; max 40s; 2s per stack). This ability will cause increased damage received by 25%.

Broadsword of the Descent

A sword created in the Iron Forge for a dark being known as The Descent.

Enchantments:
Sharpness VI, Unbreaking III

Ability:
None

Active Effects

The Descent bears some active potion effects during the entirety of the fight, these effects are.

Damage Resistance I
Damage reduction by 20%

Speed Boost I
Speed increased by 20%

Fire Resistance I
Immune to Fire & Lava

Strength Boost I
Increases melee damage by 3 (Heart.pngHalfheart.png)

Strategy

Work in progress