First things first, 1.9. It's the same story as it's been for the past 5(Seriously! 5! February 15th was our 5 year anniversary! Go TimGaming!) years: The server can't update until server software has been updated to the new version. Make a profile for 1.8 so that you can play here until that happens. Here's a handy how-to: Next up, all the info I have about how we'll handle 1.9, this weeks update, and the state of the server funds. 1.9 info: We'll update to 1.9 as soon as we can, which means as soon as there is a Spigot version available that our core plugins work on. Core plugins are ones like Vault, Essentials, WorldEdit, WorldGuard, PermissionsEx, and dynmap. There's probably a couple of other ones I'm missing. We will not be resetting the map. No map reset. Map reset=no. Not happening. Seriously. No map reset. I cannot iterate that enough. There are no major terrain generation changes in the main world, just a few very minor ones. 1.9 is pretty much the greatest update ever, and just looking through the changes, nothing looks like anything we'll need to fix. The Frost Walker enchantment might end up getting affected by protections, but that's only if it's glitchy and breaks things. If anything, it's more likely to be a region flag. I'm not sure how we'll handle the end. I'm thinking probably still reset it regularly, but on a much longer schedule(maybe after 3 days instead of 1 hour? More? Less? Lemme know. There's no reason we can't just play with the numbers and see what works). 1.9 is the greatest update ever. Seriously. It's like 550 days of bug fixing and optimization. Dare I say it, Minecraft might actually run well after 1.9! I mean. Not right away. Probably on 1.9.3 or something. But soon! Full patch notes here: http://minecraft.gamepedia.com/1.9 This weeks updates: /ventrilo command, and an announcement mentioning it. That's it. I realize that that's basically the worst update ever, buuut hear me out. I did that, and then got distracted... By looking into adding a creative world. There are plenty of things to go wrong in adding it, so I apologize for it being a slow thing. Before we add it though, I need to know exactly what type of creative world I'm adding! What do you guys want? Should it be just for prototyping and testing new designs and redstone circuits? Do you want something more permanent? Should we just do automated plots with PlotMe(plugin that makes a grid of regions automatically, with roads between them), or leave it open to the regular protection system? If we go the PlotMe route, how big of an area should each player get? The world will have separate inventories/ender chests, and /shop commands will be disabled, obviously. What kind of creative world do you guys want to see on the server? Reply and let me know. Last up, the servers financial status: We're good for March's billing, but only about halfway towards April's. We have until mid-March to get enough saved up(they require two-weeks notice on cancellations), so we're going to keep the 4x donor deal going for another month. Anyone who donates during March will have their donation amount count for 4x the value, meaning that $5 counts as $20, $7.50 counts as $30, etc.