Hey everyone, here is an extensive information thread about "Why not 1.10 yet?"Please note that this post can be updated at any time for any reason, from now to the futureFirst off I need to cover some very basic principles that Timgaming has followed since the move to map 2 and so forth.TimGaming never does a full blown version update such as 1.9->1.10 for example unless the following conditions are met. I will break these down into categories, then each category will have sub descriptions. This list has also grown over time. Stability TimGaming WILL NOT update to a newer version of Spigot if it is a Pre-Release, Alpha or Beta unless it is deemed "stable". Usually TimGaming will wait for a "Release Stable Build" Or otherwise test the beta build to be sure its safe to use. Core Plugins TimGaming WILL NOT update to a newer version of spigot until our Core plugins are Up to date. These core plugins are divided in the following categories. Protection, Performance, Economy, Permission, Communication, Mulit-World, Other Core Plugins Protection Protection includes but not limited to World Guard (With its dependency, World Edit) LogBlock Region Module Plugin (/protect) VanishNoPacket Performance LagFarmFinder LagMeter InactiveRegions Economy Economy includes but not limited to An actual economy plugin such as "Fe" Dynamic Market (or similar) Vault (a dependency for most of our plugins not just economy) Communication We have to have a chat plugin, thats all there is to it. Hero Chat (Or alternative) Essentials, yes the plugin Essentials is essential. Votifier (Communication from server to server for Votes) Multi-World Support Want a Mining World? Want the museum maps? Maybe a PvP world? Multiverse Core Multiverse Nether-Portals Mutiverse Portals Permission We have to have permissions in order to have these plugins function properly PermissionsEx Vault (as noted before a dependency to most our plugins) Testing Testing ALWAYS has to be done before releasing the update on our server. We have to make sure it properly works. What else are we waiting for? As the future moves on does TimGaming, we are working on various things and below is an example list of what is being worked on to further improve TimGaming not just for performance but as a whole and a community. Updating ALL plugins to their latest versions, to resolve issues and errors Moving on to Bungee Cord Creating a(n) Event Server Test 1.10 on the "development server" of course once all of the above is complete. A map reset? I can not speak for this. This will be addressed by PilotKip in the future in regards to this topic. Questions? If anyone has any questions, you are welcome to post in this thread and we'll do our best to answer your questions.