Difference between revisions of "Excellent Enchants"
Jump to navigation
Jump to search
Line 22: | Line 22: | ||
|style="text-align: center;|Unbreaking | |style="text-align: center;|Unbreaking | ||
|style="text-align: center;|III | |style="text-align: center;|III | ||
|Villagers, Loot Generation, Fishing, Mob Drops | |||
|- | |||
|Curse of Misfortune | |||
|Prevents an item from being grindstoned or anviled. | |||
|style="text-align: center;|All Items | |||
|style="text-align: center;|- | |||
|style="text-align: center;|I | |||
|Villagers, Loot Generation, Fishing, Mob Drops | |||
|- | |||
|Curse of Fragility | |||
|''(20.0 * enchantment_level)%'' chance to have no drops from blocks or mobs. | |||
|style="text-align: center;|Tools, Weapons | |||
|style="text-align: center;|Fortune, Looting | |||
|style="text-align: center;|I | |||
|Villagers, Loot Generation, Fishing, Mob Drops | |Villagers, Loot Generation, Fishing, Mob Drops | ||
|} | |} |
Revision as of 05:49, 11 April 2023
Armor Enchantments
Bow Enchantments
Tool Enchantments
Weapon Enchantments
Universal Enchantments
Name | Description | Applies To | Conflicts With | Max Level | Acquisition |
---|---|---|---|---|---|
Curse of Breaking | (10.0 * enchantment_level) chance to consume extra (enchantment_level) durability points. | All Items | Unbreaking | III | Villagers, Loot Generation, Fishing, Mob Drops |
Curse of Misfortune | Prevents an item from being grindstoned or anviled. | All Items | - | I | Villagers, Loot Generation, Fishing, Mob Drops |
Curse of Fragility | (20.0 * enchantment_level)% chance to have no drops from blocks or mobs. | Tools, Weapons | Fortune, Looting | I | Villagers, Loot Generation, Fishing, Mob Drops |