As of this post, the 1.7 map is live! A lot of folks have worked very hard on it, so we hope you'll enjoy it! Here are the important bits you need to know about the new map.
The map will be 22,200 by 22,200 blocks to start with. That means it's starting at the same size the last map ended.
Donor money will be sent out a week or two into the new map, so that everyone has a fair shot at getting good land at the start, before donors are able to scoop up large chunks of it. All other donor powers will be working just fine.
The command to pay other players, /money pay, will now be /pay. We've switched from iConomy to EssentialsEco, which switched up commands. You can now also use /bal or /balance to check your money. The biggest downside is that /money top no longer exists.This no longer holds true. Switching from EssentialsEco back to iConomy solved most of the lag and crashes.
EDIT: I'll be editing this post with the latest information. Check back often to see how far along we are on the update! ETA for 1.7 launch is Friday evening.
Current status: The subway is all repaired(Give Lish a HUGE thank you when you see her!), generating Dynamic Map and doing touch-up work before tomorrows launch. Check back here before the launch, I'll have a post up explaining what's changed!
Due to a variety of factors, ranging from running the map too long, me not maintaining plugins as well as I should have, announcing a map reset, and the 1.7 update taking longer than any other update to release, the server population has been low lately, which means that server funds are VERY tight right now. As in, we can afford next months hosting bill before the server's savings are empty. Because of that, I'm going to start our little yearly December Donor Deal early this year! From now until New Years, if you donate to TimGaming, we will give you...
Due to the extremely long wait for a stable 1.7 Bukkit build, we will be putting up a vanilla 1.7 server so we can explore the new update together. This wait is due to the need for the Bukkit build which we use for running plugins like protections. You will be able to connect to the vanilla 1.7 server with the usual timgaming.com . Of course, there will be no protections but please assume the usual server rules apply. Did I mention it was amplified terrain?
We will continue to run the main map with 1.7 Spigot but at timgaming.com:25569
Have fun and happy mining.
As of this morning, players using the latest version of Minecraft are once again able to connect to the 1.6 server, without needing to set up a profile for the correct version! For the most part, everything should work, but don't be surprised if things are a bit glitchy.
This was made possible with a program called Spigot. Spigot, like CraftBukkit, is server software for Minecraft. It utilizes the Bukkit API, so plugins should be MOSTLY compatible, but what makes Spigot special is that the entire program is designed around performance improvements over regular CraftBukkit. Spigot is what we plan to use once we switch to the new map, so expect the server to run MUCH better after the reset. In the meanwhile, I will be using the current map as a testing ground, trying to find a good balance of performance increases, and not affecting normal gameplay.
As for right now, expect there to be plenty of small glitches. The game functions, plugins seem to mostly work, and performance seems...