This is great news. However his is their first ever snapshot release for minecraft. So much much errors to be expected.
To note there's no way we can go to 1.12 yet anyways. I just did a test on a mirrior of tg. and I cant even load the server list without crashing thanks to some motd stuff. As well as 90% of all plugins take a crap during server start. This includes our CORE plugins such as world guard and such.
TO NOTE. 1.12pre2 spigot JUST came out so I highly doubt any plugins updated yet. They probably wont yet until the full release occurs.
I just wanted everyone to know the spigot progress towards 1.12!
Calling all TimGaming banner artists.... We need ought to have an official TimGaming banner. What better way to do this than a CONTEST?
Over the next two weeks, create your best banner designs and post a screen shot of it on this thread. Just put one design per reply, so people can 'like' them. There is no need to make your banner in-game, so feel free to use Creative mode in single player mode.
Then, five candidates will be selected for a final vote to pick our winner... Prizes will be awarded to the top 3 entries. (Top 3 winners must provide recipies to create the winning entries).
Okay TimGamers, let's see what you can come up with!
The timgaming.com domain name is up for renewal soon, and I'm taking the chance to do something that I've been putting off for a bit(since around March, specifically. March of 2012.), which is transferring the domain from GoDaddy to Namecheap, due to GoDaddy's support of the SOPA legislation. There may be some downtime while everything transfers, but it should be up relatively quickly. In the meanwhile, you should still be able to connect to the website and Minecraft server with the IP address, which is 220.127.116.11. Using the IP is a temporary fix, and you should always default to using the domain name if it's available.